Files
turnbasedgamedata/Config/Props/Common/Prop_Common_DiceConsole_01_Config.json
2025-02-24 07:50:34 -03:00

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{
"ResidentEffects": [
{
"$type": "RPG.GameCore.TriggerEffect",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Glow_Lod0.prefab",
"AttachPoint": "EffectRoot",
"SyncPropState": true
}
],
"DisableAnimEventLayers": [
"Emission Layer",
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Locked"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "EffectRoot"
}
]
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_Idle"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab"
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_Idle_stop"
}
}
]
},
{
"States": [
{
"Name": "RingBreak"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_common_propblockade_broken"
}
}
]
},
{
"States": [
{
"Name": "Activated"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Shine1_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "EffectRoot"
}
]
}
]
},
{
"States": [
{
"Name": "Screen"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Rogue_MAZ_DiceConsole_01_Shine.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "EffectRoot"
}
]
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Screen_Lod0.prefab",
"IsAttachToTargetEntity": true
}
]
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_screenshow"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Shine1_Lod0.prefab"
}
]
},
{
"States": [
{
"Name": "Screening"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_screenglitch"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_screenglitch_stop"
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_screenclose"
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Rogue_MAZ_DiceConsole_01_Shine.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Screen_Lod0.prefab"
}
]
},
{
"States": [
{
"Name": "Teleport"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_rogue_diceconsole_01_showportal"
}
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_DiceConsole_01.json"
}