mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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718 lines
19 KiB
JSON
718 lines
19 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_Yanqing_00_Skill02_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "Cut",
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"BlendTime": 0.016667
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.014354065
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.03,
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"Y": -0.07,
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"Z": -2.4
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},
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"AimOffset": {
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"X": -2.29,
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"Y": -0.94,
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"Z": 0
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},
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"AimRatio": 1,
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"Dutch": 3,
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"ForbidChangeOffset": true
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"BlendTime": 1.126667
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.19425835
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Rogue_620101_LongTime",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.014,
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"ShakeTime": 0.6,
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"ShakeDir": {
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"X": -0.3,
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"Y": 0,
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"Z": 0.2
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}
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.34736842
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 1.95,
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"Y": -0.12,
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"Z": -2.3
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},
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"AimOffset": {
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"X": -2.37,
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"Y": -0.94,
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"Z": 0
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},
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"AimRatio": 1,
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"Dutch": 3,
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"ForbidChangeOffset": true
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"BlendTime": 0.116667
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.42870814
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Punch_Middle",
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"OverrideShakeConfigV2": {
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"ShakeScale": 2,
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"ShakeTime": 0.2,
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"ShakeDir": {
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"X": 0,
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"Y": 0,
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"Z": -0.2
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}
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Yanqing_00_Skill03_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"CloseupShotConfig": {
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"CameraTimelineAssetName": "Character_Yanqing_00_Skill03_TimeLine",
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"TransTypeFollow": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"TransTypeAim": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Override": true
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},
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.586
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.747
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterWithAbilityTargetEntity"
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}
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Yanqing_00_PassiveSkill01_InsertAbility_Camera",
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.01,
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"Y": 2.5,
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"Z": -6.5
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "DarkTeamCenter"
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},
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"AimOffset": {
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"X": -2.01,
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"Y": 3,
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"Z": -6.75
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},
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"AimRatio": 1,
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"Dutch": 3,
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"ForbidChangeOffset": true
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},
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"CloseupShotConfig": {
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"Exit": true
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.1
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.01,
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"Y": 2.5,
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"Z": -6.5
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "DarkTeamCenter"
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},
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"AimOffset": {
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"X": -2.01,
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"Y": 4,
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"Z": -6.75
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},
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"AimRatio": 1,
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"FollowDamp": 0.3,
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"AimDamp": 0.3,
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"Dutch": 3,
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"ForbidChangeOffset": true
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.3
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Rogue_620101_LongTime",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.04,
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"ShakeTime": 0.7,
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"ShakeDir": {
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"X": 0.4,
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"Y": -0.2,
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"Z": 0.2
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "PassiveSkill",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.417
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.01,
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"Y": 2,
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"Z": -5
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -1.01,
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"Y": 0.01,
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"Z": -1.01
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},
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"AimRatio": 1
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.1
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Punch_Middle",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1,
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"ShakeTime": 0.12,
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"ShakeDir": {
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"X": 0,
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"Y": 0.1,
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"Z": 0
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}
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.01,
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"Y": 2.5,
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"Z": -6
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -1.01,
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"Y": 0.01,
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"Z": -1.01
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},
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"AimRatio": 1,
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"FollowDamp": 0.3,
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"AimDamp": 0.3
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "PassiveSkill",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.6
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.01,
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"Y": 3.4,
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"Z": -7.3
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -1.01,
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"Y": 0.01,
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"Z": -1.01
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},
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"AimRatio": 1,
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"FollowDamp": 0.3,
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"AimDamp": 0.3
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"BlendTime": 0.12
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.14
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1.6,
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"ShakeTime": 0.2,
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"ShakeDir": {
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"X": 0,
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"Y": 0.03,
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"Z": -0.1
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}
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Yanqing_00_Skill01_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.0020487749
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"IsLocalOffset": true,
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.0835294
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.36,
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"Y": -0.51,
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"Z": -5.46
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},
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"AnchorRatio": 0.99,
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"AimOffset": {
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"X": -1.34,
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"Y": -0.64,
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"Z": 0
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},
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"AimRatio": 1,
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"FollowDamp": 0.8,
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"AimDamp": 0.8,
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"Dutch": 3,
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"ForbidChangeOffset": true
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"BlendType": "EaseInOut",
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"BlendTime": 0.193334
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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"AnimStateName": "Skill01",
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}
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"X": -0.2,
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}
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"BlendType": "Cut"
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}
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}
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},
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{
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"TargetType": {
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},
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"AnimStateName": "Skill01",
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"Value": 0.31206366
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.1,
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"ShakeTime": 0.2,
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"X": -0.1,
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"Y": 0.2,
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}
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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"AnimStateName": "Skill01",
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"Value": 0.37058815
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"OverrideShakeConfigV2": {
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|
"ShakeScale": 0.1,
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|
"ShakeTime": 0.2,
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|
"ShakeDir": {
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|
"X": -0.2,
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|
"Y": 0.1,
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|
"Z": 0
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|
}
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},
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|
"BlendConfig": {
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|
"BlendType": "Cut"
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}
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}
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}
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]
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|
}
|
|
]
|
|
} |