Files
turnbasedgamedata/Config/ConfigAbility/Avatar/Camera/Avatar_Yanqing_00_Camera.json
2025-07-03 10:50:43 +02:00

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{
"AbilityList": [
{
"Name": "Avatar_Yanqing_00_Skill02_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"Dutch": 3
},
"BlendConfig": {
"BlendType": "Cut",
"BlendTime": 0.016667
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.014354065
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 2.03,
"Y": -0.07,
"Z": -2.4
},
"AimOffset": {
"X": -2.29,
"Y": -0.94,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3,
"ForbidChangeOffset": true
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 1.126667
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.19425835
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Rogue_620101_LongTime",
"OverrideShakeConfigV2": {
"ShakeScale": 0.014,
"ShakeTime": 0.6,
"ShakeDir": {
"X": -0.3,
"Y": 0,
"Z": 0.2
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.34736842
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.95,
"Y": -0.12,
"Z": -2.3
},
"AimOffset": {
"X": -2.37,
"Y": -0.94,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3,
"ForbidChangeOffset": true
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.116667
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.42870814
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Punch_Middle",
"OverrideShakeConfigV2": {
"ShakeScale": 2,
"ShakeTime": 0.2,
"ShakeDir": {
"X": 0,
"Y": 0,
"Z": -0.2
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
}
]
},
{
"Name": "Avatar_Yanqing_00_Skill03_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"CloseupShotConfig": {
"CameraTimelineAssetName": "Character_Yanqing_00_Skill03_TimeLine",
"TransTypeFollow": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"TransTypeAim": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Override": true
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill03",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.586
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill03",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.747
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "CasterWithAbilityTargetEntity"
}
}
}
}
]
},
{
"Name": "Avatar_Yanqing_00_PassiveSkill01_InsertAbility_Camera",
"TargetInfo": {
"TargetType": "InherentTargetEntity"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -1.01,
"Y": 2.5,
"Z": -6.5
},
"AnchorRatio": 0.99,
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "DarkTeamCenter"
},
"AimOffset": {
"X": -2.01,
"Y": 3,
"Z": -6.75
},
"AimRatio": 1,
"Dutch": 3,
"ForbidChangeOffset": true
},
"CloseupShotConfig": {
"Exit": true
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -1.01,
"Y": 2.5,
"Z": -6.5
},
"AnchorRatio": 0.99,
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "DarkTeamCenter"
},
"AimOffset": {
"X": -2.01,
"Y": 4,
"Z": -6.75
},
"AimRatio": 1,
"FollowDamp": 0.3,
"AimDamp": 0.3,
"Dutch": 3,
"ForbidChangeOffset": true
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.3
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Rogue_620101_LongTime",
"OverrideShakeConfigV2": {
"ShakeScale": 0.04,
"ShakeTime": 0.7,
"ShakeDir": {
"X": 0.4,
"Y": -0.2,
"Z": 0.2
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "PassiveSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.417
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -1.01,
"Y": 2,
"Z": -5
},
"AnchorRatio": 0.99,
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AimOffset": {
"X": -1.01,
"Y": 0.01,
"Z": -1.01
},
"AimRatio": 1
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Punch_Middle",
"OverrideShakeConfigV2": {
"ShakeScale": 1,
"ShakeTime": 0.12,
"ShakeDir": {
"X": 0,
"Y": 0.1,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -1.01,
"Y": 2.5,
"Z": -6
},
"AnchorRatio": 0.99,
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AimOffset": {
"X": -1.01,
"Y": 0.01,
"Z": -1.01
},
"AimRatio": 1,
"FollowDamp": 0.3,
"AimDamp": 0.3
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "PassiveSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.6
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -1.01,
"Y": 3.4,
"Z": -7.3
},
"AnchorRatio": 0.99,
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AimOffset": {
"X": -1.01,
"Y": 0.01,
"Z": -1.01
},
"AimRatio": 1,
"FollowDamp": 0.3,
"AimDamp": 0.3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.12
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.14
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 1.6,
"ShakeTime": 0.2,
"ShakeDir": {
"X": 0,
"Y": 0.03,
"Z": -0.1
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
}
]
},
{
"Name": "Avatar_Yanqing_00_Skill01_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0020487749
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"IsLocalOffset": true,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0835294
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 2.36,
"Y": -0.51,
"Z": -5.46
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -1.34,
"Y": -0.64,
"Z": 0
},
"AimRatio": 1,
"FollowDamp": 0.8,
"AimDamp": 0.8,
"Dutch": 3,
"ForbidChangeOffset": true
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.19058822
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.96,
"Y": -0.76,
"Z": -4.54
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -1.06,
"Y": -0.64,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"CustomCurveName": "BlendCut_Motion",
"BlendTime": 0.193334
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.25963902
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 0.1,
"ShakeTime": 0.3,
"ShakeDir": {
"X": -0.2,
"Y": 0.2,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.31206366
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 0.1,
"ShakeTime": 0.2,
"ShakeDir": {
"X": -0.1,
"Y": 0.2,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.37058815
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 0.1,
"ShakeTime": 0.2,
"ShakeDir": {
"X": -0.2,
"Y": 0.1,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
}
]
}
]
}