Files
turnbasedgamedata/ExcelOutput/MusicRhythmConstValueCommon.json
2024-10-21 03:16:22 -03:00

56 lines
1.1 KiB
JSON

[
{
"ConstValueName": "Activity_MusicRhythm_MusicComposeUnlockMission",
"Value": {
"IntValue": 8026102
}
},
{
"ConstValueName": "Activity_MusicRhythm_Level_Max_Difficulty",
"Value": {
"IntValue": 3
}
},
{
"ConstValueName": "Activity_MusicRhythm_Level_Max_Star",
"Value": {
"IntValue": 3
}
},
{
"ConstValueName": "Activity_MusicRhythm_Max_Difficulty_Levels_Unlock_Mission",
"Value": {
"IntValue": 8026120
}
},
{
"ConstValueName": "Activity_MusicRhythm_Max_Difficulty_Levels_Unlock_Star",
"Value": {
"IntValue": 3
}
},
{
"ConstValueName": "Activity_MusicRhythm_OpticalReward_Unlock_SubMission",
"Value": {
"IntValue": 802610224
}
},
{
"ConstValueName": "Activity_MusicRhythm_TransferGotoID",
"Value": {
"IntValue": 32001
}
},
{
"ConstValueName": "Activity_MusicRhythm_QuickEntrance_Unlock_SubMission",
"Value": {
"IntValue": 802610223
}
},
{
"ConstValueName": "Activity_MusicRhythm_Composition_FSVKey",
"Value": {
"StringValue": "FSV_EnableMusicVisual"
}
}
]