mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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76 lines
1.9 KiB
JSON
76 lines
1.9 KiB
JSON
{
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"$type": "RPG.GameCore.BattleEventConfig",
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"ActionIconPath": "SpriteOutput/BattleEventIcon/BattleEvent_EvoLveBuild_3106002.png",
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"DamageType": "Physical",
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"AIPath": "Config/ConfigAI/Avatar_ComplexSkilll_AutoFight_AI.json",
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"MaxSP": 100,
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"SomatoType": "LittleMonster",
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"CharacterHUDOffset": {
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"X": 0,
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"Y": 2.4,
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"Z": 0
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},
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"BuffPanelOffset": {
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"X": "Infinity",
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"Y": "Infinity",
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"Z": "Infinity"
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},
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"HitBoxWidth": 0.3,
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"HitBoxHeight": 1.5,
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"Location": {
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"Width": 1,
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"LocalZOffsetMin": 0.3,
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"LocalZOffsetMax": 1
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},
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"VisualRadius": 0.8,
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"AnimEventConfigList": [
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"Config/ConfigAnimEvents/Monster/Designer/Monster_W4_Shooter_00_Designer_AnimEvent.json",
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"Config/ConfigAnimEvents/Monster/Effect/Monster_W4_Shooter_00_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/Monster/Audio/Monster_W4_Shooter_00_Audio_AnimEvent.json"
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],
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"SkillList": [
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{
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"Name": "SkillP01",
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"SkillType": "Passive",
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"UseType": "Passive",
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"ActivateAfterRevive": false,
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"SkillNameHUD": false,
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"EntryAbility": "StageAbility_VS_Weapon_S2_003_Shooter_BE_PassiveSkill"
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}
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],
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"AbilityList": [
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"StageAbility_VS_Weapon_S2_003_Shooter_BE_Phase01_Camera",
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"StageAbility_VS_Weapon_S2_003_Shooter_BE_Phase01"
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],
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"SkillAbilityList": [
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{
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"Skill": "SkillP01",
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"AbilityList": [
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"StageAbility_VS_Weapon_S2_003_Shooter_BE_PassiveSkill"
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]
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}
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],
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"DynamicValues": {
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"Floats": {
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"-611665526": {
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"ReadInfo": {
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"Type": "None",
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"Index": 0
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}
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}
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}
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},
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"WeaponType": "WP_Scythe",
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"DisableAnimEventLayers": [
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"Riboon Layer"
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],
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"OnHitEditFootIKModeMap": {
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"Forward": "LockRightFoot",
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"Back": "LockLeftFoot",
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"Left": "LockRightFoot",
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"Right": "LockLeftFoot"
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}
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} |