mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
322 lines
7.9 KiB
JSON
322 lines
7.9 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Walk",
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"NormalizedTime": 0.015,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_tingyun_walk"
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.46,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley"
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.96,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley"
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}
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]
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},
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{
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"AnimatorStateName": "Walk",
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"NormalizedTime": 0.5,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_tingyun_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_L",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_tingyun_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_R",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_tingyun_walk"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.09166668,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.6733334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_heavy"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.125,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.5566667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.1233333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.5466667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.1233333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.4883333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.1033333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.5733333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_R",
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"NormalizedTime": 0.04,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_L",
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"NormalizedTime": 0.06,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_L",
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"NormalizedTime": 0.4583333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_R",
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"NormalizedTime": 0.4266667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "FastRunStop_R",
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"NormalizedTime": 0.06,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_tingyun_foley_long",
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"StopOnAnimStateExit": "FastRunStop_R"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.03,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_idleshow_avatar_tingyun_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.02666667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_tingyun_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.006666667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_idleshow_avatar_tingyun_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.045,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_tingyun_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.015,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_atk_maze_tingyun",
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"StopOnAnimStateExit": "Attack_1"
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}
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]
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_maze_tingyun"
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}
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]
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.09833334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
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}
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]
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 1.775148E-06,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_maze_tingyun",
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"StopOnAnimStateExit": "MazeSkill"
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}
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]
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_maze_tingyun"
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}
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]
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}
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],
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"AnimatorBehaviourEvents": [
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{
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"EventUniqueKey": "Run2FastRun",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_tingyun_fastrunbs"
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}
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]
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}
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]
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} |