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turnbasedgamedata/Config/Props/Chap01/Prop_Chap01_RotBridge_01_Config.json
2024-10-21 03:16:22 -03:00

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{
"States": [
{
"State": "BridgeState1",
"AnimName": "South"
},
{
"State": "BridgeState2",
"AnimName": "West"
},
{
"State": "BridgeState3",
"AnimName": "North"
},
{
"State": "BridgeState4",
"AnimName": "East"
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "SouthToWest"
},
{
"Name": "WestToSouth"
},
{
"Name": "NorthToWest"
},
{
"Name": "WestToNorth"
},
{
"Name": "EastToNorth"
},
{
"Name": "NorthToEast"
},
{
"Name": "SouthToEast"
},
{
"Name": "EastToSouth"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_common_rotate_bridge"
}
}
]
}
],
"LodTemplate": "Prop_Huge",
"DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_RotateBridge_State.json"
}