mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
1940 lines
59 KiB
JSON
1940 lines
59 KiB
JSON
{
|
|
"OnInitSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_StartPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "RunSpeedFactor",
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
479671807
|
|
]
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StrechSpeedFactor",
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
-193566079
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"OnStartSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerTryInitCurve"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveSetStartPoint",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TargetCurve": {
|
|
"Custom": true,
|
|
"Key": "CurveRef"
|
|
},
|
|
"CurvePointIndex": {
|
|
"Value": "End"
|
|
},
|
|
"Duration": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": -1
|
|
}
|
|
},
|
|
"Positive": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnCurveInited"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveStart",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveMode": {
|
|
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal"
|
|
},
|
|
"MoveTypeValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"InterpHalfTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHold"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ToState": "Open"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"FailedTaskList": []
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCaught"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "Open",
|
|
"ToState": "Locked"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ToState": "Locked"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitPropStateChange",
|
|
"FromAnyState": true,
|
|
"ToAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnStartPhase"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveStart",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveMode": {
|
|
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal"
|
|
},
|
|
"MoveTypeValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"InterpHalfTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnHoldPhase"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnCaughtPhase"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerStartPhaseNext"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_StartPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAAAAIR",
|
|
"FixedValues": [
|
|
{
|
|
"Value": 1
|
|
}
|
|
],
|
|
"DynamicHashes": [
|
|
-1333329062
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHoldPhaseNext"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAAAAIR",
|
|
"FixedValues": [
|
|
{
|
|
"Value": 1
|
|
}
|
|
],
|
|
"DynamicHashes": [
|
|
879253843
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHoldPhasePrev"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAAAAMR",
|
|
"FixedValues": [
|
|
{
|
|
"Value": 2
|
|
}
|
|
],
|
|
"DynamicHashes": [
|
|
879253843
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHoldPhaseFail"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCaughtPhaseNext"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"CompareType": "LessEqual"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "CaughtType"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAAAAIR",
|
|
"FixedValues": [
|
|
{
|
|
"Value": 1
|
|
}
|
|
],
|
|
"DynamicHashes": [
|
|
-1691878324
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAAAAIR",
|
|
"FixedValues": [
|
|
{
|
|
"Value": 1
|
|
}
|
|
],
|
|
"DynamicHashes": [
|
|
-1691878324
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCaughtPhaseBattleEnd"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCaughtPhaseFinish"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
|
|
"Name": "Loc_StartPhase",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_StartPhase"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "StartPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHold"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
|
|
"Name": "Loc_HoldPhase",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveModifySpeed",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveSpeedFactor": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"BlendDuration": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveRecover",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveModifySpeed",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveSpeedFactor": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
1259262101
|
|
]
|
|
}
|
|
},
|
|
"BlendDuration": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMovePause",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Duration": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 5
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "HoldPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
|
|
"Name": "Loc_CaughtPhase",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_CaughtPhase"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "CaughtPhase",
|
|
"ParameterType": "Int",
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitPropCurveMoveFinish",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TasksConfig": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerStartPhaseNext"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_On1stEscape"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerHoldPhaseNext"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnOtherEscape"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCaught"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnCaught"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Strech01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveStart",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveMode": {
|
|
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal",
|
|
"Positive": true
|
|
},
|
|
"MoveType": "Speed",
|
|
"MoveTypeValue": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
1242607869
|
|
]
|
|
}
|
|
},
|
|
"InterpHalfTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"CurveRotationOffset": {
|
|
"X": 0,
|
|
"Y": 180,
|
|
"Z": 0
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveRecover",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "MazeRun02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveStart",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveMode": {
|
|
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal"
|
|
},
|
|
"MoveType": "Speed",
|
|
"MoveTypeValue": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
-2131308786
|
|
]
|
|
}
|
|
},
|
|
"InterpHalfTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveRecover",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveModifySpeed",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveSpeedFactor": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"BlendDuration": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_Eff_Chap04_Prop_MascotMonster_01_Disappear01_Lod0"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnStartDisappear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear01"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_A_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnFinishDisappear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear01_2"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_A_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnHoldFailed"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_HoldPhase",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "Locked",
|
|
"ToState": "CustomState01"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "MazeRun01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_A"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropCurveMoveStart",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"MoveMode": {
|
|
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal"
|
|
},
|
|
"MoveType": "Speed",
|
|
"MoveTypeValue": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
-2131308786
|
|
]
|
|
}
|
|
},
|
|
"InterpHalfTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "MazeRun02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Struggle01_MascotMonster_01_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_B_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_A"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Appear01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_Eff_Chap04_Prop_MascotMonster_01_Appear01_Lod0"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Struggle01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_B_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Struggle01_MascotMonster_01"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_vo_monster_struggle01_w4_mascot_00"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Strech01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Struggle01_MascotMonster_01_Stop"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_GameplayProp_Run_MascotMonster_01_B"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Appear02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_Eff_Chap04_Prop_MascotMonster_01_Appear02_Lod0"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_Eff_Chap04_Prop_MascotMonster_01_Disappear01_Lod0"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Disappear01_2",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_Eff_Chap04_Prop_MascotMonster_01_Disappear01_Lod0"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetupEffectTransformParams",
|
|
"FloatingFrequency": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"FloatingDistance": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OverrideRotating": true,
|
|
"RotatingFrequency": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"RotatingSpeed": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedJsonConfig",
|
|
"Value": {
|
|
"$type": "RPG.GameCore.GameLevelObjectRefConfig"
|
|
},
|
|
"Key": "CurveRef"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 15,
|
|
"Key": "StartMoveSpeed"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 7,
|
|
"Key": "HoldMoveSpeed"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 0.4,
|
|
"Key": "StruggleMoveFactor"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "CaughtType"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_StartPhase"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_HoldPhase"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_CaughtPhase"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 2,
|
|
"Key": "RunSpeedFactor"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 2,
|
|
"Key": "StrechSpeedFactor"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity",
|
|
"EntityEventList": [
|
|
{
|
|
"Name": "Clt_TriggerTryInitCurve"
|
|
},
|
|
{
|
|
"Name": "Clt_OnCurveInited"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerHold"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerCaught"
|
|
},
|
|
{
|
|
"Name": "Clt_OnStartPhase"
|
|
},
|
|
{
|
|
"Name": "Clt_OnHoldPhase"
|
|
},
|
|
{
|
|
"Name": "Clt_OnCaughtPhase"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerStartPhaseNext"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerHoldPhaseNext"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerHoldPhasePrev"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerHoldPhaseFail"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerCaughtPhaseNext"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerCaughtPhaseBattleEnd"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerCaughtPhaseFinish"
|
|
},
|
|
{
|
|
"Name": "Clt_On1stEscape"
|
|
},
|
|
{
|
|
"Name": "Clt_OnOtherEscape"
|
|
},
|
|
{
|
|
"Name": "Clt_OnCaught"
|
|
},
|
|
{
|
|
"Name": "Clt_OnStartDisappear"
|
|
},
|
|
{
|
|
"Name": "Clt_OnFinishDisappear"
|
|
},
|
|
{
|
|
"Name": "Clt_OnHoldFailed"
|
|
}
|
|
]
|
|
} |