Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_Hand_01.json
2025-07-03 10:50:43 +02:00

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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.SwitchHandStateSync"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Standby"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Standby"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Idle"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Idle"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Plate"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Plate"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "RocketPunch"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "RocketPunch"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState04",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Catch"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Catch"
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropStateChange",
"FromAnyState": true,
"ToAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Standby"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Standby"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Idle"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Idle"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Plate"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Plate"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "RocketPunch"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "RocketPunch"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState04",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Catch"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "Catch"
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.EnableBillboard",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Enable": true
},
{
"$type": "RPG.GameCore.SetBillboardInfo",
"BoardShowList": [
4
],
"ShowDistance": [
100
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorCustomValueChange",
"Name": {
"Custom": true,
"Key": "FCV_isHand"
},
"OnChange": [
{
"$type": "RPG.GameCore.EnableBillboard",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
],
"Condition": {
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
"Name": {
"Custom": true,
"Key": "FCV_isHand"
},
"CompareValue": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorCustomValueChange",
"Name": {
"Custom": true,
"Key": "FCV_isHand"
},
"OnChange": [
{
"$type": "RPG.GameCore.EnableBillboard",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Enable": true
},
{
"$type": "RPG.GameCore.SetBillboardInfo",
"BoardShowList": [
4
],
"ShowDistance": [
100
]
}
],
"Condition": {
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
"Name": {
"Custom": true,
"Key": "FCV_isHand"
},
"CompareValue": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
"Name": "ShowInteractText",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"ButtonConfigs": [],
"IsOverrideValidGuestConfig": true,
"OverridedValidGuestConfig": {}
},
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "_InteractText",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState04",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
"Name": "ShowInteractText",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdvOnButtonPressed",
"ButtonName": "SwitchHand_Interact",
"OnPressedCallback": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "_InteractText"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.PlayMissionTalk",
"SimpleTalkList": [
{
"TalkSentenceID": 504047133,
"ProtectTime": 2
}
]
},
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "_InteractText",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.PlayMissionTalk",
"SimpleTalkList": [
{
"TalkSentenceID": 504047134,
"ProtectTime": 2
}
]
},
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "_InteractText",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerPerformance",
"ValueSource": {},
"PerformanceType": "E",
"PerformanceID": 304005014,
"MaskConfig": {
"UseExcelData": false,
"StartBlack": "None",
"EndBlack": "None",
"MaskColor": "None"
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState04",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerPerformance",
"ValueSource": {},
"PerformanceType": "E",
"PerformanceID": 304005014,
"MaskConfig": {
"UseExcelData": false,
"StartBlack": "None",
"EndBlack": "None",
"MaskColor": "None"
}
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
"Name": "ShowInteractText",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.WaitPropStateChange",
"FromAnyState": true,
"ToAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState04",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"SwitchHand_Interact"
],
"IsEnable": true
}
]
}
]
}
]
}
]
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedFloat",
"Value": 1,
"Key": "_InteractText"
},
{
"$type": "RPG.GameCore.SharedFloat",
"Value": 1,
"Key": "ShowInteractText"
}
]
},
"Type": "Entity",
"EntityEventList": []
}