Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_JingYuan_00_Effect_AnimEvent.json
2024-10-21 03:16:22 -03:00

142 lines
4.1 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.035,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_01.prefab"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.018,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Common_Weapon.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Common_Weapon.prefab",
"AttachPoint": "Effect_Weapon"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.18,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Common_Weapon.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeSkill_03.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.1556604,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeSkill_02_02.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeSkill_02_01.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.1509434,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeSkill_Appear_01.prefab"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.018,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Common_Weapon.prefab",
"AttachPoint": "Effect_Weapon"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Common_Weapon.prefab"
}
]
}
]
}