Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Yukong_00_Designer_AnimEvent.json
2025-07-03 10:50:43 +02:00

260 lines
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Effect_Weapon_All",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_Common_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntityOrNull"
},
"TargetAttachPoint": "Root"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.15,
"EventList": [
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.2
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.24,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Effect_Weapon_All",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_Common_WeaponEnd.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.819,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "ZhiyuanPoSun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_IdleShow_01_End.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Effect_Weapon_All"
},
{
"Name": "Zhiyuan"
},
{
"Name": "ZhiyuanPoSun"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Effect_Weapon_All",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_Common_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveSkillPointEntity"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
},
"TargetAttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Effect_Weapon_All",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_Common_WeaponEnd.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.StopAim"
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"NormalizedTime": 0.046,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "ZhiyuanPoSun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_IdleShow_01_Start.prefab"
}
],
"IsReset": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "ZhiyuanPoSun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_IdleShow_01_End.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_IdleShow_02.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yukong_00/Eff_Avatar_Yukong_00_IdleShow_02.prefab"
}
]
}
]
}