Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Harscyline_00_Designer_AnimEvent.json
2025-08-14 09:43:09 +02:00

420 lines
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.333,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.45,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_A.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.482,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01"
},
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow01_01.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow01_01.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow01_01.prefab"
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.119183
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow02_01.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow02_01.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow02_02.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow02_01.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_Idleshow02_02.prefab"
}
]
},
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_Toes_R_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_Toes_R_02.prefab"
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_A.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_A.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeAttack_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Harscyline_00/Eff_Avatar_Harscyline_00_MazeSkill01_Weapon_02.prefab"
}
]
}
]
}