Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_FuXuan_00_Designer_AnimEvent.json
2025-07-03 10:50:43 +02:00

176 lines
3.9 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.409,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Cloth"
}
]
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.934,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MainWeapon"
},
{
"Name": "Cloth"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.896,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MainWeapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_FuXuan_00/Eff_Avatar_FuXuan_00_IdleShow_02_End.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Cloth"
},
{
"Name": "MainWeapon"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"NormalizedTime": 0.05,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Cloth"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.09,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MainWeapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_FuXuan_00/Eff_Avatar_FuXuan_00_IdleShow_02_Start.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MainWeapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_FuXuan_00/Eff_Avatar_FuXuan_00_IdleShow_02_End.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
}
]
}