Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Yanqing_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

313 lines
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.09499999,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.7116666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_heavy"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.5383333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.1316667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.08333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.6066667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.1333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.5366667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.055,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.5733333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.03166667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.02833333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.01166667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.463331,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.9540318,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 2.727273E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_maze_yanqing"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 2.307692E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_maze_yanqing"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_yanqing"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_yanqing"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.3183334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.8520211,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_run"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.3529629,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_walk"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.8528109,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_light"
}
]
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.06666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_long",
"StopOnAnimStateExit": "FastRunStop_R",
"StopTransitionDuration": 0.2
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_yanqing_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.1683333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_yanqing_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_yanqing_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.1066667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_yanqing_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_yanqing_fastrunbs"
}
]
}
]
}