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turnbasedgamedata/Config/Props/Chap02/Prop_Chap02_RootPuzzle_02_Config.json
2025-09-25 21:02:32 +02:00

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{
"States": [],
"ResidentEffects": [
{
"$type": "RPG.GameCore.TriggerEffect",
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_GameplayProp_DestroyRootPuzzle_Root_01_Contamination.prefab",
"AttachPoint": "EffectRoot1",
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_GameplayProp_DestroyRootPuzzle_Root_01_Contamination.prefab",
"AttachPoint": "EffectRoot2",
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_GameplayProp_DestroyRootPuzzle_Root_03_Contamination.prefab",
"AttachPoint": "EffectRoot3",
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
},
"ForceSimulateImmediately": false
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
]
}