mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
166 lines
4.2 KiB
JSON
166 lines
4.2 KiB
JSON
{
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"OnInitSequece": [
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{
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"TaskList": []
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}
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],
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"OnStartSequece": [
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{
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"TaskList": []
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},
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{
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"Order": 999,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "UpdateState"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGroupProperty",
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"DynamicName": {
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"Value": "State"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.SetStageItemState",
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"ItemList": [
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{
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"BlockAlias": "CunzhuangBlock",
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"PrefabAlias": "Block"
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}
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],
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"EnableState": true
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}
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]
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGroupProperty",
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"DynamicName": {
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"Value": "State"
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},
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"CompareValue": 1
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.SetStageItemState",
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"ItemList": [
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{
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"BlockAlias": "CunzhuangBlock",
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"PrefabAlias": "Block"
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropSetupUITrigger",
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"ButtonCallback": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGroupProperty",
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"DynamicName": {
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"Value": "State"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.SetClientGroupProperty",
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"DynamicName": {
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"Value": "State"
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},
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"Value": 1
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGroupProperty",
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"DynamicName": {
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"Value": "State"
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},
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"CompareValue": 1
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.SetClientGroupProperty",
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"DynamicName": {
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"Value": "State"
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}
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}
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]
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}
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]
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}
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],
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"OverrideTargetTypes": [],
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitGroupPropertyChange",
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"Name": {
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"Value": "State"
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},
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"OnChange": [
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{
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"$type": "RPG.GameCore.TriggerEntityEvent",
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"EventName": {
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"Value": "UpdateState"
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}
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.TriggerEntityEvent",
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"EventName": {
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"Value": "UpdateState"
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.2
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEntityEvent",
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"EventName": {
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"Value": "UpdateState"
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}
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}
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]
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}
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],
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"Type": "Group"
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} |