Files
turnbasedgamedata/Config/ConfigCharacter/Monster/Monster_W4_Shooter_01_Config_LocalLegend.json
2025-12-16 23:42:12 +01:00

100 lines
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{
"$type": "RPG.GameCore.CharacterOverrideConfig",
"ParentConfigPath": "Config/ConfigCharacter/Monster/Monster_W4_Shooter_01_Config.json",
"SomatoType": "LittleMonster",
"CharacterHUDOffset": {
"X": 0,
"Y": 2.4,
"Z": 0
},
"BuffPanelOffset": {
"X": "Infinity",
"Y": "Infinity",
"Z": "Infinity"
},
"HitBoxWidth": 0.3,
"HitBoxHeight": 1.5,
"Location": {
"Width": 1,
"LocalZOffsetMin": 0.3,
"LocalZOffsetMax": 1
},
"VisualRadius": 0.8,
"AnimEventConfigList": [
"Config/ConfigAnimEvents/Monster/Designer/Monster_W4_Shooter_01_Designer_AnimEvent.json",
"Config/ConfigAnimEvents/Monster/Effect/Monster_W4_Shooter_01_Effect_AnimEvent.json",
"Config/ConfigAnimEvents/Monster/Audio/Monster_W4_Shooter_01_Audio_AnimEvent.json"
],
"SkillList": [
{
"Name": "PassiveSkill01",
"SkillType": "Passive",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "Monster_Common_PassiveSkill_StanceBreak_Action"
},
{
"Name": "Skill01",
"UseType": "SelectEntity",
"TargetInfo": {
"TargetType": "AllEnemy"
},
"ReadyAnimState": "StandBy",
"EntryAbility": "Monster_W4_Shooter_01_LocalLegend_Skill01_Phase01"
},
{
"Name": "SkillP01",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "Monster_W4_Shooter_01_LocalLegend_SkillP01"
}
],
"AbilityList": [
"Monster_W4_Shooter_01_LocalLegend_SkillP01",
"Monster_Common_PassiveSkill_StanceBreak_Action",
"Monster_AML_Minion02_01_LocalLegend_NagetiveBlood_Enter"
],
"SkillAbilityList": [
{
"Skill": "Skill01",
"AbilityList": [
"Monster_W4_Shooter_01_Skill01_Camera",
"Monster_W4_Shooter_01_LocalLegend_Skill01_Phase01",
"Monster_W4_Shooter_01_LocalLegend_Skill01_Phase02"
]
}
],
"DynamicValues": {
"Floats": {
"-1126825319": {
"ReadInfo": {
"Type": "SkillParam",
"TriggerKey": "Skill01",
"Index": 0
}
},
"-819195573": {
"ReadInfo": {
"Type": "SkillParam",
"TriggerKey": "PassiveSkill01",
"Index": 0
}
}
}
},
"WeaponType": "WP_Scythe",
"ArmorType": "BlackTideCreations",
"DisableAnimEventLayers": [
"Riboon Layer"
],
"OnHitEditFootIKModeMap": {
"Forward": "LockRightFoot",
"Back": "LockLeftFoot",
"Left": "LockRightFoot",
"Right": "LockLeftFoot"
}
}