Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Sunday_10_Audio_AnimEvent.json
2024-12-02 04:04:12 -03:00

197 lines
4.8 KiB
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Sunday",
"StopOnAnimStateExit": "Die"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.007692307,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_Sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_Ready_Sunday",
"StopOnAnimStateExit": "Skill01_Ready"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01toSkill02_Sunday",
"StopOnAnimStateExit": "Skill01toSkill02"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02_Sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02toSkill01_Sunday",
"StopOnAnimStateExit": "Skill02toSkill01"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill03_Sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.0025,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_sunday"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover",
"StopOnAnimStateExit": "Stagger_Recover"
}
],
"ForceTrigger": true
}
],
"AnimatorStateGroupEvents": []
}