Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_4062010.json
2025-12-16 23:42:12 +01:00

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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_LocalLegend_Self_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Maze_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Maze_Attack02.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Star02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Body01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Body02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Body03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Star02.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Common_DieFly.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Star02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill01_Attack01.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Body02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Star02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Turkey_00/Eff_Monster_W4_Turkey_00_Skill02_Star01.prefab"
]
}
}
}