Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_4053012.json
2025-12-16 23:42:12 +01:00

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JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_DispelDebuff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_LocalLegendUI_Mat.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_LocalLegend_BodyEff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_MazeBullet.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_MazeSpecialStandBy_loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_MazeStar.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_Maze_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_Maze_Loop.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Manta_00/Eff_Monster_W4_Manta_00_Skill05_attack_floor.prefab",
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]
},
"Die": {
"EffectTypes": [
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],
"EffectInstanceList": [
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]
},
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],
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]
},
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]
},
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]
},
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]
},
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]
},
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]
}
},
"SummonEntityList": [
{
"EntityType": "BattleEvent",
"ConfigID": 20020
}
]
}