mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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154 lines
12 KiB
JSON
154 lines
12 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Appear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Appear1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Highlight.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_SoulOut.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_SoulOut1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_SoulOut2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_SoulOut3.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill01_BodyAppear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill01_Portal_Disslove.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill01_Start00.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill01_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill02_Bullet.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill02_Bullet02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill02_Bullet_Small.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill03_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill03_Rim.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Big_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Big_Openging.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_L1_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_L1_Openging.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_L2_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_L2_Openging.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_L3_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_R1_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_R1_Openging.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_R2_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_R3_Closed.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Eye_R3_Openging.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L1_Red.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L1_Red_Activate.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L2_Red.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L2_Red_Activate.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L3.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_L3_Red.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Skill04_Eye_Main.prefab",
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Death_00/Eff_Monster_W3_Death_00_Common_StandBy_Trail_03.prefab"
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]
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}
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},
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"SummonEntityList": []
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} |