Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_1023022.json
2025-02-24 07:50:34 -03:00

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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Spine1_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_WristEnd_L.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_WristEnd_R.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_MazeAttack_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_MazeAttack_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_MazeAttack_R.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_01_EX.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_Attack_EX.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_Smoke_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_WristEnd1_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill01_WristEnd1_R_EX.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill05_01_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill05_01_Camera.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill05_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill05_Spine1_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill06_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill06_01_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill06_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill06_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill06_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_01_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill07_Buff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill08_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill08_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill08_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill08_Fail.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Attack03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Attack04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Skill11_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha04_01_Skill03_01_Appear_Smoke.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_01/Eff_Monster_W1_Mecha03_01_Die.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}