Files
turnbasedgamedata/Config/AssetPreload/CharacterEffect/CharacterEffect_1303.json
2025-02-24 07:50:34 -03:00

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{
"$type": "RPG.GameCore.CharacterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Idle_Show_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Idle_Show_02_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Idle_Show_02_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Idle_Show_02_03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Imprint_Start.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Imprint_Start_01.prefab"
],
"EffectInstanceMap": {
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Common_WeaponEnd.prefab"
]
},
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_Weapon_01.prefab"
]
},
"MazeSkill": {
"EffectTypes": [
"MazeSkill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeSkill01_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeSkill01_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeSkill01_03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeSkill01_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeSkill01_Weapon_01.prefab"
]
},
"Ultra": {
"EffectTypes": [
"Skill03"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_Ready.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_04.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_05.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_06.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_07.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_08.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_Buff01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill03_Buff02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Skill03_Imprint_Attack.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Skill03_Imprint_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Skill03_Imprint_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_Skill03_Imprint_Start.prefab"
],
"AssetList": [
"Camera/TimeLine/Avatar/Character_RuanMei_00_Skill03_TimeLine.playable"
]
},
"Skill": {
"EffectTypes": [
"Skill02"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_Buff.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_Ready.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill02_Weapon.prefab"
],
"AssetList": [
"Camera/TimeLine/Avatar/Character_RuanMei_00_Skill02_TimeLine.playable"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Passive_Buff01.prefab"
]
},
"Normal": {
"EffectTypes": [
"Skill01"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill01_01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill01_02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_Skill01_Weapon.prefab"
]
},
"SpecialSkill": {
"EffectTypes": [
"Skill11",
"Skill12",
"Skill21",
"Skill22"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}