Files
turnbasedgamedata/Config/AssetPreload/CharacterEffect/CharacterEffect_1201.json
2025-02-24 07:50:34 -03:00

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{
"$type": "RPG.GameCore.CharacterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_IdleShow_01_End.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_IdleShow_01_Start.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_IdleShow_02_End.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_IdleShow_02_Start.prefab"
],
"EffectInstanceMap": {
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Hua.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Hua02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Tong.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Tong02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Wan.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Common_Wan02.prefab"
]
},
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeAttack_Bullet.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeAttack_Fire.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeAttack_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeAttack_Star01.prefab"
]
},
"MazeSkill": {
"EffectTypes": [
"MazeSkill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_Star01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_Star02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_Star03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_Star04.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_MazeSkill01_WeaponEnd.prefab"
]
},
"Ultra": {
"EffectTypes": [
"Skill03"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Ready.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_CameraVFX.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start02_1.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start02_2.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start02_3.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_2.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_3.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_4.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_1.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_2.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_3.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_1.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_2.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_3.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_Variant.prefab"
],
"AssetList": [
"Camera/TimeLine/Avatar/Character_Qingque_00_Skill03_TimeLine.playable"
]
},
"Skill": {
"EffectTypes": [
"Skill02"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Loop.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star04_1.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star04_2.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Weapon.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Body.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Cam01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Hua.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Tong.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Wan.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Yu.prefab"
],
"AssetList": [
"Camera/TimeLine/Avatar/Character_Qingque_00_PassiveSkill_TimeLine.playable"
]
},
"Normal": {
"EffectTypes": [
"Skill01"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Bullet.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Bullet_EX.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Fire.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Fire_EX.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Hit_EX.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star01_EX.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star02.prefab"
]
},
"SpecialSkill": {
"EffectTypes": [
"Skill11",
"Skill12",
"Skill21",
"Skill22"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}