Files
turnbasedgamedata/Config/AssetPreload/CharacterEffect/CharacterEffect_1009.json
2025-02-24 07:50:34 -03:00

91 lines
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JSON

{
"$type": "RPG.GameCore.CharacterPreloadConfig",
"EffectAssetList": [],
"EffectInstanceMap": {
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponEnd.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponStart.prefab"
]
},
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_MazeAttack_Fire01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_MazeAttack_Hit.prefab"
]
},
"MazeSkill": {
"EffectTypes": [
"MazeSkill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_MazeSkill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_MazeSkill01_Start.prefab"
]
},
"Ultra": {
"EffectTypes": [
"Skill03"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Ready.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Background.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Buff.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Camera.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Start01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Start02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Start03.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Start04.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Start05.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill03_Weapon.prefab"
],
"AssetList": [
"Camera/TimeLine/Avatar/Character_Asta_00_Skill03_TimeLine.playable"
]
},
"Skill": {
"EffectTypes": [
"Skill02"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill02_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill02_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill02_Ready01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill02_Start01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill02_Start02.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Normal": {
"EffectTypes": [
"Skill01"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill01_Fire01.prefab",
"Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Skill01_Hit01.prefab"
]
},
"SpecialSkill": {
"EffectTypes": [
"Skill11",
"Skill12",
"Skill21",
"Skill22"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}