Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_Yunli_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

434 lines
9.5 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Hit",
"EventList": [
{
"$type": "RPG.GameCore.SetHitOverrideLayerWeight",
"Weight": {
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"AnimatorStateName": "Hit_Stun",
"EventList": [
{
"$type": "RPG.GameCore.SetHitOverrideLayerWeight",
"Weight": {
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"AnimatorStateName": "Block",
"NormalizedTime": 1,
"EventList": [
{
"$type": "RPG.GameCore.SetHitOverrideLayerWeight",
"Weight": {
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "NormalCounter01",
"NormalizedTime": 0.279,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon3"
}
],
"Visibility": true
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.384,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.891,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponStart.prefab"
}
]
}
]
},
{
"AnimatorStateName": "Skill02_02",
"NormalizedTime": 0.04,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Skill02_02",
"NormalizedTime": 0.371,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponStart.prefab"
}
]
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01"
},
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02"
},
{
"Name": "Skill02_01"
},
{
"Name": "Skill02_Ready_Loop"
},
{
"Name": "Skill03"
},
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
},
{
"Name": "Skill03_02"
},
{
"Name": "SuperCounter"
},
{
"Name": "NormalCounter01"
},
{
"Name": "NormalCounter02"
},
{
"Name": "PassiveSkill"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01_Ready"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_Skill02_Weapon.prefab"
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon3"
}
]
}
]
},
{
"States": [
{
"Name": "Skill01toSkill02",
"ExitInTransition": true
},
{
"Name": "Skill02_Ready_Loop",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_Skill02_Ready.prefab",
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_Skill02_Weapon.prefab",
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_Skill02_Ready.prefab"
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_Skill02_Weapon.prefab"
}
]
},
{
"States": [
{
"Name": "NormalCounter01"
},
{
"Name": "NormalCounter02"
},
{
"Name": "SuperCounter"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon3"
}
],
"Visibility": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon3"
}
]
}
]
},
{
"States": [
{
"Name": "Skill02"
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
}
]
},
{
"States": [
{
"Name": "Hit_Stun"
},
{
"Name": "Hit"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Value": 1
}
]
}
]
}