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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_Lotus_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "UnDissolved01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Lotus_01_Fadein_Lod0.prefab",
"ForceSimulateImmediately": false
}
]
}
]
},
{
"States": [
{
"Name": "Dissolved01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Lotus_01_Fadein_Lod0.prefab",
"ForceImmediateFadeOut": false
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_CloseOpenLock_01.json"
}