mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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71 lines
2.4 KiB
JSON
71 lines
2.4 KiB
JSON
{
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"CharacterBodySize": "Maid",
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"ShoesType": "boot_heel",
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"FreeStyleCharacterID": "NPC_Avatar_Maid_Firefly_00",
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"FreeStyleCharacterConfigPath": "Config/ConfigCharacter/FreeStyle/Avatar/Avatar_Maid_Firefly_00_FreeStyle_Config.json",
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"LockTargetDistance": 6,
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"MazeSkillDistance": 6,
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"AnimEventConfigList": [
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"Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Firefly_00_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Maid_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Firefly_00_Audio_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Maid_Move_Audio_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Firefly_00_Designer_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Maid_Designer_AnimEvent.json"
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],
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"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Maid_AnimZone.json",
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"AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_Firefly_00_AnimZone.json",
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"LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json",
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"LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json",
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"PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Maid_Firefly_LookAtPhone_00.prefab",
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"SkillList": [
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{
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"Name": "NormalAtk",
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"TargetInfo": {
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"TargetType": "EnemySelect"
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},
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"EntryAbility": "LocalPlayer_Firefly_00_NormalAtk01"
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},
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{
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"Name": "MazeSkill",
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"CanCastWithoutTarget": true,
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"AdventureSkillType": "MazeSkill",
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"TargetInfo": {
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"TargetType": "EnemySelect"
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},
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"EntryAbility": "LocalPlayer_Firefly_00_MazeSkill",
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"CoolDown": 0.5
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},
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{
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"Name": "MazeCommonPassve01",
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"UseType": "Passive",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"EntryAbility": "LocalPlayer_CommonAbility_AttackBreak"
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}
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],
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"AbilityList": [
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"LocalPlayer_Firefly_00_NormalAtk01",
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"LocalPlayer_Firefly_00_MazeSkill",
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"LocalPlayer_CommonAbility_AttackBreak"
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],
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"DynamicValues": {
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"Floats": {
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"1976102119": {
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"ReadInfo": {
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"Type": "SkillParam",
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"TriggerKey": "SkillMaze",
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"Index": 0
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}
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}
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}
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},
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"EnableFootIK": true,
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"DisableAnimEventLayers": [
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"Riboon Layer"
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],
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"HideWeaponList": [
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"Weapon"
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]
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} |