Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Gallagher_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

257 lines
7.9 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01975,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_MazeAttack01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.6963277,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_WeaponEnd.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.0018,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.0018,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready2.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.0069,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_MazeSkill01_Hand.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.026,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Common_WeaponStart.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.0666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_MazeSkill01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.24379,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Common_WeaponEnd.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.27379,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready2.prefab",
"ForceImmediateFadeOut": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "MazeSkill",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_Skill01_v2_Ready2.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_Hand01.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_Hand02.prefab",
"ForceSimulateImmediately": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_Hand01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_Hand02.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_WeaponStart.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.265,
"ExitNormalizedTime": 0.783,
"EnterInTransition": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_WeaponStart.prefab",
"ForceSimulateImmediately": false
}
],
"ForceCheckEnteredWhenTriggerExit": true
}
]
}