Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Ren_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

308 lines
7.4 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.46,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.96,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.46,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.96,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.04166667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.04166667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.4966667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.4966667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.1316667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.5333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.07833333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.5233334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.13,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.5316667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.5266667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_light"
}
]
},
{
"AnimatorStateName": "Walk",
"NormalizedTime": 0.015,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_ren_walk"
}
]
},
{
"AnimatorStateName": "Walk",
"NormalizedTime": 0.4966666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_ren_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_ren_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_ren_walk"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.125,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_blade"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 2.307692E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_maze_blade"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.1116667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley_light"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.775,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ren_foley_heavy"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.006666666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_ren_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.008333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_ren_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_bronya_foley_long",
"StopOnAnimStateExit": "FastRunStop_R"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.05357143,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_blade"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 2.678571E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_maze_blade"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_ren_fastrunbs"
}
]
}
]
}