Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Cipher_00_Audio_AnimEvent.json
2025-05-20 21:34:22 -03:00

294 lines
7.2 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.003448,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_cipher"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Cipher_MazeAttack",
"StopOnAnimStateExit": "Attack_1"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.092248,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.634442,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_heavy"
}
]
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.048333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_long",
"StopOnAnimStateExit": "FastRunStop_R"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.002604,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_cipher_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.006667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Cipher_idleshow_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.001339,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Cipher_Idleshow_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_cipher_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_cipher"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Cipher_MazeSkill",
"StopTransitionDuration": 1
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.469156,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.964619,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.058333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.136667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.656667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.136099,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.648597,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.088333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.678333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.505,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.532231,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.061667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.088333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.009413,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"NormalizedTime": 0.008333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_walk"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Cipher_fastrunbs"
}
]
}
],
"AnimatorStateGroupEvents": []
}