Files
turnbasedgamedata/Config/Props/Chap02/Prop_Chap02_Elevator_03_Config.json
2024-10-21 03:16:22 -03:00

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{
"States": [
{
"State": "Locked"
},
{
"State": "Elevator1",
"AnimName": "Idle_Landed_1F"
},
{
"State": "Elevator2",
"AnimName": "Idle_Landed_2F"
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Move"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_start"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_finished"
}
}
]
},
{
"States": [
{
"Name": "Idle_Landed_1F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PropEnableCollider",
"OPType": "ColliderOnly",
"SpecifiedRelativePaths": [
"Collider_AirWall_01"
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"OPType": "ColliderOnly",
"Enabled": true,
"SpecifiedRelativePaths": [
"Collider_AirWall_02"
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"States": [
{
"Name": "Idle_Landed_2F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PropEnableCollider",
"OPType": "ColliderOnly",
"Enabled": true,
"SpecifiedRelativePaths": [
"Collider_AirWall_01"
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"OPType": "ColliderOnly",
"SpecifiedRelativePaths": [
"Collider_AirWall_02"
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"States": [
{
"Name": "Landing_1F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_landing_1f"
}
}
]
},
{
"States": [
{
"Name": "Unlanding_1F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_unlanding_1f"
}
}
]
},
{
"States": [
{
"Name": "Landing_2F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_landing_2f"
}
}
]
},
{
"States": [
{
"Name": "Unlanding_2F"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_elevator_unlanding_2f"
}
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap02/InitLevelGraph_Prop_Chap02_Elevator_01.json"
}