Files
turnbasedgamedata/Config/Props/Chap01/Prop_Chap01_RotateBridgeConsole_01_Config.json
2024-10-21 03:16:22 -03:00

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{
"States": [
{
"State": "Locked",
"AnimName": "StandBy",
"Behavior": "EnableTrigger",
"EnableBillboard": false
},
{
"AnimName": "StandBy",
"Behavior": "EnableTrigger"
},
{
"State": "Open",
"AnimName": "StandBy",
"Behavior": "EnableTrigger",
"EnableBillboard": false
}
],
"DisableAnimEventLayers": [
"Emission Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab",
"AttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab"
}
]
},
{
"States": [
{
"Name": "Activing"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_common_console_start"
}
}
]
},
{
"States": [
{
"Name": "TriggerSelectBegin"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_common_console_start"
}
}
]
},
{
"States": [
{
"Name": "TriggerSelectLoop"
}
],
"OnEnter": [],
"OnExit": []
},
{
"States": [
{
"Name": "Used"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab"
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_RotateBridge_Controller.json",
"BillboardIconMaxDistance": 15
}