Files
turnbasedgamedata/Config/Gameplays/TimeRewind/TimeRewinder_GaintWall.json
2025-08-14 09:43:09 +02:00

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{
"AnimStateEvents": [
{
"AnimStateName": "Idle_To_Broken",
"TimeRewindEffConfigs": [
{
"TriggerEffConfig": {
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GiantWal_01_Smoke_Lod0.prefab",
"AttachPoint": "EffPoint",
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
}
},
"Duration": 16
}
],
"TimeRewindAudioConfigs": [
{
"EventName": "Ev_sfx_timeline_gaintwall",
"InverseEventName": "Ev_sfx_timeline_gaintwall_reverse",
"Duration": 16,
"AudioDuration": 20.217
}
],
"TimeRewindCameraShakeConfigs": [
{
"ShakeTemplateName": "2.4LevelShake",
"OverrideShakeConfigV2": {
"ShakeTime": 14
},
"ShakeDuration": 14
}
],
"TimeRewindEntityEventConfigs": []
},
{
"AnimStateName": "Idle_To_Broken",
"NormalizeTime": 0.75,
"TimeRewindEntityEventConfigs": [
{
"EventName": "Close_Land",
"TriggerInRewind": true
},
{
"EventName": "Open_Land",
"TriggerInForward": true
}
]
}
],
"AnimClipEvents": []
}