Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Aventurine_00_Effect_AnimEvent.json
2024-10-21 03:16:22 -03:00

541 lines
16 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.08225108,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start01_Cam.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.2683983,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_Cam.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Scene_all_01.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.2597403,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_01.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.2597403,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_Scene_02.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.2597403,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Scene_all_02.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.2554112,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_02.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.3073593,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_05.prefab"
}
]
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.3246753,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_PassiveSkill_Start02_03.prefab"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.2,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill01_Start01_02.prefab"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.1969697,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill01_Start03.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Start01_03.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Start01_Elbow_R.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Start01_WatchR.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Start01_Wrist_R.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.8319327,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Camera.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.2012579,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Effect.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Sky01.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_prop_JNT_01.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.7064989,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Sky02.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1572327,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_prop_JNT_02.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.7568134,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Light.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.7861635,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start03.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.5974842,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start04.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.721174,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start05.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6897274,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Camera.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.7945492,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start07.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.8113207,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start06.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.2054507,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTimeline": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Start02 .prefab"
}
]
},
{
"AnimatorStateName": "Skill02_End01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Start03_Camera.prefab"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01toSkill02",
"ExitInTransition": true
},
{
"Name": "Skill02_Ready"
},
{
"Name": "Skill02_Ready_Loop",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Ready.prefab"
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01",
"ExitInTransition": true
},
{
"Name": "Skill01_Ready",
"ExitInTransition": true
},
{
"Name": "Skill01_Ready_Loop",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill02_Ready.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill01_Weapon_Loop.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill01_Weapon_Loop.prefab"
}
]
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill01_Weapon_Loop.prefab"
},
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.2,
"FrequencyGain": 1
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Ready.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Weapon_Loop.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"Reset": true,
"AmplitudeGain": 1,
"FrequencyGain": 1
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Ready.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aventurine_00/Eff_Avatar_Aventurine_00_Skill03_Weapon_Loop.prefab"
}
]
}
]
}