mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
282 lines
6.8 KiB
JSON
282 lines
6.8 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Die"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Die"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.003333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Die"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Hit_H",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_hit_heavy_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill01"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.003333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_cast_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill01_Ready",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill01_Ready"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill01_Ready_Loop",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill01_Ready_Loop"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill01toSkill02",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill01toSkill02"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill02"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.004444,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_cast01_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill02_End",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill02_End"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill02_Ready_Loop",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill02_Ready_Loop"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill02toSkill01",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill02toSkill01"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill03",
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"EmitterType": "LocalPlayer"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_ultra_skill_cast_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill03_Ready",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill03_Ready"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill03_Ready 0",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill03_Ready 0"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill03_Ready_Loop",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill03_Ready_Loop"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill11",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill11",
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"EmitterType": "LocalPlayer"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill11",
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"NormalizedTime": 0.004762,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk02_cast_saber"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Skill11_Ready",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Saber_Skill11_Ready"
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}
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],
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"ForceTrigger": true
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}
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],
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"AnimatorStateGroupEvents": []
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} |