Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Misha_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

196 lines
4.5 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_misha"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_misha"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_misha"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_misha"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_misha"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_misha"
}
]
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_misha"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_misha"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_misha"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_Ready_misha"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01toSkill02_misha"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02_misha"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.00462963,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_misha"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02toSkill01_misha"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill03_misha"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.002202643,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_misha"
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill02_Ready_Loop",
"NormalizedTime": 0.001
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02_Ready_Loop_Misha"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02_Ready_stop_Misha"
}
]
}
]
}