mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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257 lines
6.3 KiB
JSON
257 lines
6.3 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.1516667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.1516667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit_Transfer",
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"NormalizedTime": 5.084745E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.1516667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo_Transfer",
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"NormalizedTime": 5.084745E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Transfer",
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"NormalizedTime": 0.0005084745,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_die_01_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Hit_H",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_hit_heavy_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Passive",
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"NormalizedTime": 2.469136E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_passive_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Passive",
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"NormalizedTime": 0.3833333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_passive_skill_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 3.333333E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill01_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.03333334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01_Ready",
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"NormalizedTime": 5.999999E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_turn_begin_jingliu",
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"StopOnAnimStateExit": "Skill01_Ready"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01toSkill02",
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"NormalizedTime": 0.0005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_select_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 4E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill02_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02_01",
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"NormalizedTime": 2.690583E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill12_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02_01",
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"NormalizedTime": 0.003333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02_Ready_01",
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"NormalizedTime": 5.217391E-05,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_atk_select_jingliu",
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"StopOnAnimStateExit": "Skill02_Ready_01"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02toSkill01",
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"NormalizedTime": 0.0005042017,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_atk_select_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.000125,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_ultra_skill_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.335,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_ultra_skill_cast_jingliu"
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}
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]
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},
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{
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"AnimatorStateName": "Stagger_Recover",
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"NormalizedTime": 0.0006,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_common_stagger_recover"
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}
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]
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}
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],
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"AnimatorStateGroupEvents": []
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} |