mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
218 lines
5.1 KiB
JSON
218 lines
5.1 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill02_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01_Ready",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill01_Ready_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01toSkill02",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill01toSkill02_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill03_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill01_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Die_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Die_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Die_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_die_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_cast_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_cast_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill03",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_ultra_skill_cast_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Hit_H",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_hit_heavy_huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01_Ready_Loop",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_readyloop_huohuo",
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"StopOnAnimStateExit": "Skill01_Ready_Loop"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02toSkill01",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Skill02toSkill01_Huohuo"
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}
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]
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},
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{
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"AnimatorStateName": "Skill02toSkill01",
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"NormalizedTime": 0.1416667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_readyloop_huohuo",
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"StopOnAnimStateExit": "Skill02toSkill01",
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"StopTransitionDuration": 0.2
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}
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]
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},
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{
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"AnimatorStateName": "Stagger_Recover",
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"NormalizedTime": 0.001666667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_common_stagger_recover"
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}
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]
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}
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Skill01_Ready"
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},
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{
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"Name": "Skill01_Ready_Loop"
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},
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{
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"Name": "Skill02toSkill01"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_readyloop_huohuo"
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}
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],
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"OnExit": []
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}
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]
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} |