Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Bronya_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

215 lines
5.2 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_bronya"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.4490878,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.4398521,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.4144538,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_bronya"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.3357313,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_bronya"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_cast_bronya"
}
]
},
{
"AnimatorStateName": "Skill02_Self",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_bronya_self"
}
]
},
{
"AnimatorStateName": "Skill02_Self",
"NormalizedTime": 0.01161171,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_cast_02_bronya"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_bronya_team"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 2.307692E-08,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_cast_01_bronya"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.002398082,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_bronya"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 3E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_cast_bronya"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.1466667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_foley_up_bronya"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.7583333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_foley_down_bronya"
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.0006,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover",
"StopOnAnimStateExit": "Stagger_Recover"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.12,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_select_bronya"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.01962595,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_select_bronya"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.245,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_turn_begin_bronya"
}
]
}
]
}