Files
turnbasedgamedata/Config/ConfigAdventureAbility/NpcMonster/NPCMonster_AML_Elite01_00_Ability.json
2025-07-03 10:50:43 +02:00

249 lines
6.7 KiB
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{
"AbilityList": [
{
"Name": "MazeMonster_AML_Elite01_00_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntity"
},
"OnStart": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack",
"StopWhenHitOthers": false,
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.01
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.309
}
},
"MaxMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 6
}
},
"MaxSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 120
}
},
"SteerNormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
},
"SteerNormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.309
}
},
"MaxSteerSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 300
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.63
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 2.5,
"FanAngle": 100,
"Offset": {
"X": 0,
"Y": 0.5,
"Z": -0.3
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_AML_Elite01_00/Eff_Monster_AML_Elite01_00_Skill03_01_Hit.prefab"
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Impact_Middle"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
]
},
{
"Name": "MazeMonster_AML_Elite01_00_CallReinforcements",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "Caster",
"Duration": 0.25
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimLogicState": "MazeSkill",
"AnimStateName": "MazeSkill"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.078
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.32
}
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_MazeSkill.prefab",
"PositionOffset": {
"X": 0,
"Y": -0.5,
"Z": 0.5
}
},
{
"$type": "RPG.GameCore.CreateMonsterInGroup"
},
{
"$type": "RPG.GameCore.CreateMonsterInGroup"
},
{
"$type": "RPG.GameCore.AdventureSubmitSkill"
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"BlurRadius": 0.8,
"Iteration": 4,
"BlurFeather": 0.2
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.5
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Active": false
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AdvForceSetNpcAlertValue",
"Range": 8,
"AlertValue": 40
}
]
}
]
}