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turnbasedgamedata/Config/ConfigAbility/Monster/Camera/Monster_W1_Soldier03_00_Camera.json
2025-07-03 10:50:43 +02:00

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{
"AbilityList": [
{
"Name": "Monster_W1_Soldier03_00_Skill01_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "DarkEntityAttack",
"AttackType": "MeleeAttack",
"FollowDamp": 0.01,
"AimDamp": 0.01
},
"AdditiveNormalConfig": {
"AimOffset": {
"X": -1.53,
"Y": 0,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0012500004
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "Cut",
"BlendTime": 0.01
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.222
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "_SR0.14_T0.06_ST0.2Monster_W1_Soldier03_00_Camera_1"
}
}
]
},
{
"Name": "Monster_W1_Soldier03_00_Skill06_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CastAnimation"
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllTeamMember"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.185
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "DarkEntityAttack",
"AttackType": "MeleeAttack",
"FollowDamp": 0.01,
"AimDamp": 0.01
},
"AdditiveNormalConfig": {
"AimOffset": {
"X": -1.53,
"Y": 0,
"Z": 0
}
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
"Value": 0.185
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"ResetToDefault": false
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
"Value": 0.25236198
}
}
},
{
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"CameraConfig": {
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"CameraState": "DarkEntityAttack",
"ResetToDefault": false
},
"AdditiveNormalConfig": {
"AnchorOffset": {
"X": 0,
"Y": 0,
"Z": -0.5
},
"ResetToDefault": false
},
"ShakeTemplateName": "_SR0.14_T0.08_ST0.15Monster_W1_Soldier03_00_Camera_7",
"BlendConfig": {
"BlendType": "Custom",
"CustomCurveName": "BlendCut_00to1",
"BlendTime": 0.1
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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"CameraState": "CameraMotion",
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "Cut"
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.366
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "_SR0.11_T0.08_ST0.1Monster_W1_Soldier03_00_Camera_8"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.416
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
"Value": 0.458
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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}
},
{
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
"Value": 0.6566667
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "DarkEntityAttack",
"AttackType": "MeleeAttack",
"ResetToDefault": false
},
"AdditiveNormalConfig": {
"AnchorOffset": {
"X": 0.2,
"Y": 0,
"Z": -0.86
},
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "Custom",
"CustomCurveName": "BlendCut_00to1",
"BlendTime": 0.1
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
"Value": 0.6616667
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"MoveForwardDis": -0.5,
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "Cut",
"BlendTime": 0.01
}
}
}
]
},
{
"Name": "Monster_W1_Soldier03_00_Skill06_Insert_Camera",
"TargetInfo": {
"TargetType": "InherentTargetEntity"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "UseSkillPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 0,
"Y": -0.3,
"Z": 4
},
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AimOffset": {
"X": 0,
"Y": -0.2,
"Z": 0
},
"FollowPoleAngle": 90,
"FollowRadius": 0.88,
"ForbidChangeOffset": true
},
"BlendConfig": {
"BlendType": "Cut",
"BlendTime": 0.066766
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllTeamMember"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
"AnimStateName": "Skill06",
"NormalizedTimeEnd": {
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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"AttackType": "MeleeAttack",
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"FollowDamp": 0.01,
"AimDamp": 0.01
},
"AdditiveNormalConfig": {
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},
"AimOffset": {
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"Y": 0,
"Z": 0
}
},
"BlendConfig": {
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}
}
},
{
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},
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}
}
},
{
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},
"ResetToDefault": false
}
}
},
{
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}
}
},
{
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"AimTargetType": {
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"Alias": "AbilityTargetEntity"
},
"ResetToDefault": false
},
"AdditiveNormalConfig": {
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"Z": -0.5
},
"AimTargetType": {
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"Alias": "AbilityTargetEntity"
},
"ResetToDefault": false
},
"ShakeTemplateName": "_SR0.14_T0.08_ST0.15Monster_W1_Soldier03_00_Camera_7",
"BlendConfig": {
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"CustomCurveName": "BlendCut_00to1",
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}
}
},
{
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{
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}
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{
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{
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{
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{
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{
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{
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{
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},
{
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{
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},
{
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"AttackType": "MeleeAttack",
"AimTargetType": {
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"Alias": "AbilityTargetEntity"
},
"ResetToDefault": false
},
"AdditiveNormalConfig": {
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},
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},
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},
"BlendConfig": {
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}
}
},
{
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}
},
{
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},
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},
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}
}
}
]
},
{
"Name": "Monster_W1_Soldier03_00_SkillP06_Camera",
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},
"OnStart": [
{
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}
},
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}
}
}
},
{
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},
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}
}
},
{
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"AimTargetType": {
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},
"FollowDamp": 0.01,
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},
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},
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},
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}
}
},
{
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{
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}
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{
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{
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}
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},
{
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{
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{
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{
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},
{
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{
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}
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{
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{
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},
{
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{
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{
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{
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"AttackType": "MeleeAttack",
"AimTargetType": {
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"Alias": "AbilityTargetEntity"
},
"ResetToDefault": false
},
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},
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