mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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708 lines
19 KiB
JSON
708 lines
19 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_Seele_00_Skill01_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.01
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.09,
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"Y": -0.88,
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"Z": -3.72
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},
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"AnchorRatio": 0.99,
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"AimOffset": {
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"X": -1.46,
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"Y": -0.7,
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"Z": 0
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},
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"AimRatio": 1,
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"Dutch": 1
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"CustomCurveName": "BlendCut_Motion",
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"BlendTime": 0.29
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.209
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "OneShake_Normal_SR0.49_T0.2_ST0.25",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1,
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"ShakeTime": 0.25,
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"ShakeDir": {
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"X": 0.45,
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"Y": 0.2,
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"Z": 0
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.56,
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"Y": -0.78,
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"Z": -4.54
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},
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"AnchorRatio": 0.99,
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"AimOffset": {
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"X": -1.2,
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"Y": -0.73,
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"Z": 0
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},
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"AimRatio": 1,
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.287
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "OneShake_Normal_SR0.49_T0.2_ST0.25",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1,
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"ShakeTime": 0.25,
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"ShakeDir": {
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"X": 0.45,
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"Y": 0.2,
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"Z": 0
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}
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Seele_00_Skill02_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.01
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"ResetToDefault": false
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.033830844
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 1.64,
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"Y": -0.32,
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"Z": -5.74
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},
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"AnchorRatio": 0.99,
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"AimOffset": {
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"X": -1.46,
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"Y": -0.4,
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"Z": 0
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},
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"AimRatio": 1,
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"Dutch": 3
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},
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"ShakeTemplateName": "Punch_Light",
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"BlendConfig": {
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"BlendType": "Custom",
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"CustomCurveName": "Blend_FastToSlow",
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"BlendTime": 0.503432
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.11542287
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Unique_Gepard_MazeAttack"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"FixedValue": {
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"Value": 0.1930348
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"ResetToDefault": false
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},
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"BlendConfig": {}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.2205
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": -1.39,
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"Y": -0.32,
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"Z": -3.91
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},
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"AimOffset": {
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"X": -0.49,
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"Y": -0.2,
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"Z": 0
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},
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"AimRatio": 1,
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"FollowDamp": 0.5,
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "Custom",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"Value": 0.27493665
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{
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.9,
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"Y": -0.32,
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"Z": -1.87
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},
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"AimOffset": {
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"X": -3.46,
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"Z": 0
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"BlendConfig": {
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}
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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}
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{
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"CameraConfig": {
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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"AnimStateName": "Skill02",
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}
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},
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{
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"CameraConfig": {
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"CameraState": "CasterToTargetPerform",
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"X": 1.73,
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"Y": -0.45,
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"Z": -2.82
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},
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"AimOffset": {
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"Y": -0.8,
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"Z": 0
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},
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"Dutch": 3,
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"ResetToDefault": false
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill02",
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"FixedValue": {
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"Value": 0.6099502
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Heavy"
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}
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}
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]
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},
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{
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"Name": "Avatar_Seele_00_Skill03_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"CloseupShotConfig": {
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"CameraTimelineAssetName": "Character_Seele_00_Skill03_TimeLine",
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"TransTypeFollow": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"TransTypeAim": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Override": true
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},
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.452
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.688
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterWithAbilityTargetEntity"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.906
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "OneShake_Normal_SR0.49_T0.2_ST0.25",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1.2,
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"ShakeTime": 0.15,
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"ShakeDir": {
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"X": 0,
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"Y": 0,
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"Z": 0.6
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitTimelineFinish",
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"TimelineName": "Character_Seele_00_Skill03_TimeLine"
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"IsAliveOnly": false
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Seele_00_Bonus_Camera",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "SelectDarkTeamEntity",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 0.4,
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"Y": -0.48,
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"Z": -0.28
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -1.5,
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"Y": 2.16,
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"Z": 0.17
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},
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"FollowRadius": 1.3,
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"AnchorToAimAngle": 26,
|
|
"Dutch": 4.5,
|
|
"FOV": 45
|
|
},
|
|
"BlendConfig": {
|
|
"BlendType": "Cut"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"NormalConfig": {
|
|
"CameraState": "UseSkillPerform",
|
|
"IsLocalOffset": true,
|
|
"AnchorOffset": {
|
|
"X": 0.2,
|
|
"Y": -0.1,
|
|
"Z": 0.001
|
|
},
|
|
"AimTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AimOffset": {
|
|
"X": 0.001,
|
|
"Y": -0.1,
|
|
"Z": 0.001
|
|
},
|
|
"FollowPoleAngle": -85,
|
|
"FollowRadius": 2,
|
|
"AnchorToAimAngle": 90,
|
|
"Dutch": 3
|
|
},
|
|
"BlendConfig": {
|
|
"BlendType": "Cut"
|
|
},
|
|
"ShowEntityConfig": {
|
|
"ShowTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AllEnemy"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"AnimStateName": "Skill_Passive",
|
|
"NormalizedTimeEnd": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.053
|
|
}
|
|
},
|
|
"IgnoreStateChangeCheck": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"NormalConfig": {
|
|
"CameraState": "UseSkillPerform",
|
|
"IsLocalOffset": true,
|
|
"AnchorOffset": {
|
|
"X": 0.5,
|
|
"Y": -0.1,
|
|
"Z": 0.4
|
|
},
|
|
"AimTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AimOffset": {
|
|
"X": 0.001,
|
|
"Y": -0.1,
|
|
"Z": 0.001
|
|
},
|
|
"FollowPoleAngle": -75,
|
|
"FollowRadius": 2,
|
|
"AnchorToAimAngle": 90,
|
|
"FollowDamp": 4,
|
|
"AimDamp": 4,
|
|
"Dutch": 3
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"AnimStateName": "Skill_Passive",
|
|
"NormalizedTimeEnd": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.355
|
|
}
|
|
},
|
|
"IgnoreStateChangeCheck": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"NormalConfig": {
|
|
"CameraState": "SelectDarkTeamEntity",
|
|
"IsLocalOffset": true,
|
|
"AnchorOffset": {
|
|
"X": 0.19,
|
|
"Y": 0.24,
|
|
"Z": -0.56
|
|
},
|
|
"AimTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"AimOffset": {
|
|
"X": -1.2,
|
|
"Y": 0.45,
|
|
"Z": 0
|
|
},
|
|
"FollowRadius": 2.65,
|
|
"AnchorToAimAngle": 27
|
|
},
|
|
"BlendConfig": {
|
|
"BlendType": "Custom",
|
|
"CustomCurveName": "BlendCut_1102_Bonus",
|
|
"BlendTime": 1.6
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |