mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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736 lines
20 KiB
JSON
736 lines
20 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_Moze_00_Skill01_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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"AnimStateName": "Skill01",
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{
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"CameraConfig": {
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"IsLocalOffset": true,
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"BlendConfig": {
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"BlendType": "Custom",
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}
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{
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"$type": "RPG.GameCore.WaitAnimState",
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},
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{
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"CameraConfig": {
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"Z": 0
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{
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},
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"AnimStateName": "Skill01",
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{
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"CameraConfig": {
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Moze_00_Skill02_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"Z": 0
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},
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"Dutch": 3
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"BlendConfig": {
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}
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"Z": 0
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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{
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{
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"CameraConfig": {
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{
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{
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{
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{
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{
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{
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Moze_00_Skill03_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"Alias": "Caster"
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"Alias": "AbilityTargetEntity"
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Moze_00_Insert_Camera",
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
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},
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"OnStart": [
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{
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"CameraConfig": {
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"Alias": "AbilityTargetEntity"
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},
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"Override": true,
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"ShowEntityConfig": {
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"Alias": "CasterWithAbilityTargetEntity"
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}
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Moze_00_Insert_End_Camera",
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill_Passive01_End",
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"BlendType": "Cut"
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}
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{
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{
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill_Passive01_End",
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"IsDynamic": false,
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"Value": 0.07000003
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"Z": -12.14
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": 2.68,
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"Y": 1.1,
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"Z": 27.15
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},
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"Dutch": 3
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},
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"BlendTime": 0.07
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"Value": 0.14571428
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}
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}
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},
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{
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"CameraConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"X": 0.35,
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"Y": -0.81,
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"Z": -10.1
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},
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"AnchorRatio": 0.99,
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"Alias": "AbilityTargetEntity"
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},
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"X": -0.29,
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},
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"Dutch": 3
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},
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"BlendType": "EaseInOut",
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"BlendTime": 0.096667
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill_Passive01_End",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.28
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"X": 1.3,
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"Y": -1.05,
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"Z": -12.77
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},
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"AnchorRatio": 0.99,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -2.83,
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"Z": -2.96
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},
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"AimRatio": 1,
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"BlendTime": 0.22
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill_Passive01_End",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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|
"Value": 0.32
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}
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}
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},
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{
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|
"$type": "RPG.GameCore.VCameraConfigChange",
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|
"CameraConfig": {
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|
"ShowEntityConfig": {
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|
"ShowTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "CasterWithAllEnemy"
|
|
}
|
|
}
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|
}
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|
}
|
|
]
|
|
}
|
|
]
|
|
} |