Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_3012032.json
2025-08-14 09:43:09 +02:00

63 lines
2.8 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_ModelCapture.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": []
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Model.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Rim.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_00.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_Dissolve.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_Dissolve_Fast.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack_Buff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulOut.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_StandBy.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_StandBy_Rim.prefab"
]
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Rim.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulOut.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Model.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack_Buff.prefab"
]
}
}
}