Files
turnbasedgamedata/Config/ConfigAI/Adventure/NPCMonster/ST_NPCMonster_Sub_Confine.json
2024-10-21 03:16:22 -03:00

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{
"AIName": "ST_NPCMonster_Sub_Confine",
"VariableList": [],
"DecisionList": [],
"TransitionTable": [],
"RootState": {
"Name": "Root",
"TaskList": [
{
"$type": "RPG.GameCore.ST_Main_Wait",
"Time": -1
},
{
"$type": "RPG.GameCore.ST_Side_HaltCD"
}
],
"TransitionList": [
{
"Trigger": "OnTick",
"TransitionToType": "TreeSucceed",
"Condition": {
"$type": "RPG.GameCore.ST_ByHasAbnormalState",
"States": [
"Confine"
],
"Inverse": true
},
"BoolVariableList": [],
"FloatVariableList": []
}
],
"SubStateList": []
},
"OnDisable": {
"$type": "RPG.GameCore.TaskConfig"
},
"OnInit": {
"$type": "RPG.GameCore.TaskConfig"
}
}