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turnbasedgamedata/Config/Props/Chap03/Prop_Chap03_IsometricModuleSignEff_02_Config.json
2025-02-24 07:50:34 -03:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "FadeIn"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricModule_02_Sign_Lod0.prefab",
"AttachPoint": "EffectRoot",
"PositionOffset": {
"Y": 0.2
},
"SyncPropState": true
}
]
},
{
"States": [
{
"Name": "Inactive"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricModule_02_Sign_Lod0.prefab"
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_IsometricModuleSignEff_02.json"
}