Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Asta_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

290 lines
7.4 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntityOrNull"
},
"TargetAttachPoint": "Root"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.2,
"EventList": [
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.3
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.37,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponStart.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.28,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
}
]
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveSkillPointEntity"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
},
"TargetAttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.StopAim"
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponStart.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Bone",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Asta_00/Eff_Avatar_Asta_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
}
]
}