mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
755 lines
25 KiB
JSON
755 lines
25 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.SwitchHandStateSync"
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Standby"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Standby"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Idle"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Idle"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Plate"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Plate"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "RocketPunch"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "RocketPunch"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState04",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Catch"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Catch"
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Standby"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Standby"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Idle"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Idle"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Plate"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Plate"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "RocketPunch"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "RocketPunch"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState04",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Catch"
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}
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},
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Catch"
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.SetBillboardInfo",
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"BoardShowList": [
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4
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],
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"ShowDistance": [
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100
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitFloorCustomValueChange",
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"Name": {
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"Custom": true,
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"Key": "FCV_isHand"
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},
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"OnChange": [
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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],
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"Condition": {
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"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
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"Name": {
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"Custom": true,
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"Key": "FCV_isHand"
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},
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"CompareValue": {
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"FixedValue": {
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"Value": 1
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}
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}
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitFloorCustomValueChange",
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"Name": {
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"Custom": true,
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"Key": "FCV_isHand"
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},
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"OnChange": [
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.SetBillboardInfo",
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"BoardShowList": [
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4
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],
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"ShowDistance": [
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100
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]
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}
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],
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"Condition": {
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"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
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"Name": {
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"Custom": true,
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"Key": "FCV_isHand"
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},
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"CompareValue": {
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"FixedValue": {
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"Value": 0
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}
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}
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
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"Name": "ShowInteractText",
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"Value": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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],
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"ButtonConfigs": [],
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"IsOverrideValidGuestConfig": true,
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"OverridedValidGuestConfig": {}
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},
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{
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"$type": "RPG.GameCore.SetGraphDynamicFloat",
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"Name": "_InteractText",
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"TargetIDs": [],
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"Value": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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],
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"IsEnable": true
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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],
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"IsEnable": true
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState04",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"SwitchHand_Interact"
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],
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"IsEnable": true
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
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"Name": "ShowInteractText",
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"Value": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AdvOnButtonPressed",
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"ButtonName": "SwitchHand_Interact",
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"OnPressedCallback": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
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"Name": "_InteractText"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 1
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.PlayMissionTalk",
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"SimpleTalkList": [
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{
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"TalkSentenceID": 504047133,
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"ProtectTime": 2
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}
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]
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},
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{
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"$type": "RPG.GameCore.SetGraphDynamicFloat",
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"Name": "_InteractText",
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"TargetIDs": [],
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"Value": {
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 2
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.PlayMissionTalk",
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"SimpleTalkList": [
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{
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"TalkSentenceID": 504047134,
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"ProtectTime": 2
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}
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]
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},
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{
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"$type": "RPG.GameCore.SetGraphDynamicFloat",
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"Name": "_InteractText",
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"TargetIDs": [],
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"Value": {
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"FixedValue": {
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"Value": 1
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}
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}
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}
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]
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.TriggerPerformance",
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"ValueSource": {},
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"PerformanceType": "E",
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"PerformanceID": 304005014,
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"MaskConfig": {
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"UseExcelData": false,
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"StartBlack": "None",
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"EndBlack": "None",
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"MaskColor": "None"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerPerformance",
|
|
"ValueSource": {},
|
|
"PerformanceType": "E",
|
|
"PerformanceID": 304005014,
|
|
"MaskConfig": {
|
|
"UseExcelData": false,
|
|
"StartBlack": "None",
|
|
"EndBlack": "None",
|
|
"MaskColor": "None"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "ShowInteractText",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitPropStateChange",
|
|
"FromAnyState": true,
|
|
"ToAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"SwitchHand_Interact"
|
|
],
|
|
"IsEnable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"SwitchHand_Interact"
|
|
],
|
|
"IsEnable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"SwitchHand_Interact"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"SwitchHand_Interact"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"SwitchHand_Interact"
|
|
],
|
|
"IsEnable": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 1,
|
|
"Key": "_InteractText"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 1,
|
|
"Key": "ShowInteractText"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity",
|
|
"EntityEventList": []
|
|
} |