mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
4560 lines
147 KiB
JSON
4560 lines
147 KiB
JSON
{
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"OnInitSequece": [
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{
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"Value": 4
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"$type": "RPG.GameCore.TriggerSound",
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Name": {
|
|
"Value": "Closed"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimelineEntityState",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"StateName": {
|
|
"Value": "L0_00"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetTimeRewindEntityActive",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvSetColliderGroupState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"GroupName": "Closed"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Name": {
|
|
"Value": "Closed"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerJumpTo"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "RotateIndex"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimelineEntityState",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"StateName": {
|
|
"Value": "L0_00"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimelineEntityState",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"StateName": {
|
|
"Value": "L1_01"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimelineEntityState",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"StateName": {
|
|
"Value": "L2_02"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimelineEntityState",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"StateName": {
|
|
"Value": "L3_03"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerUpdateSerialNum"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_UpdateCanDoRotate"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimeRewindEntityActive",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Active": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvSetColliderGroupState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"GroupName": "Closed"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Name": {
|
|
"Value": "Closed"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetTimeRewindEntityActive",
|
|
"Target": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvSetColliderGroupState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"GroupName": "Open"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Open",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Default": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "L0_00",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "Loc_IsInRewindCtrl",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_RewindAnimBuffer",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "Locked",
|
|
"Inverse": true
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerUpdateSerialNum"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "L1_01",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "Loc_IsInRewindCtrl",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_RewindAnimBuffer",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "Locked",
|
|
"Inverse": true
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerUpdateSerialNum"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "L2_02",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "Loc_IsInRewindCtrl",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_RewindAnimBuffer",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "Locked",
|
|
"Inverse": true
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerUpdateSerialNum"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "L3_03",
|
|
"IsEnter": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "Loc_IsInRewindCtrl",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_RewindAnimBuffer",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "Locked",
|
|
"Inverse": true
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_TriggerUpdateSerialNum"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerOpen"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ToState": "Open"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Locked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "Locked",
|
|
"ToState": "Open"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
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{
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Value": 1010
|
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}
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}
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},
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{
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|
"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Locked",
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"Value": 1210
|
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}
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}
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}
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}
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}
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}
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{
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"EventName": {
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"Value": "Clt_TriggerClose"
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{
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"Case": "Open",
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{
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"$type": "RPG.GameCore.AdvClientChangePropState",
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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}
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Locked",
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{
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"$type": "RPG.GameCore.AdvClientChangePropState",
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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{
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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{
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},
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"Value": 1100
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}
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{
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|
"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Locked",
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{
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},
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"Value": 1200
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}
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}
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "Clt_TriggerLock"
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
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},
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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{
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|
"$type": "RPG.GameCore.AdvClientChangePropState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
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},
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|
"FromState": "Open",
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|
"ToState": "Locked"
|
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}
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|
]
|
|
},
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{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ToState": "Locked"
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}
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]
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}
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]
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}
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{
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|
"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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{
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"$type": "RPG.GameCore.PropReqInteract",
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},
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"Value": 1120
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]
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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{
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"$type": "RPG.GameCore.PropReqInteract",
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},
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}
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}
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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|
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
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}
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]
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},
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{
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"TaskList": [
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{
|
|
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
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}
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|
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{
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"TaskList": [
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{
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|
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
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}
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|
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{
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"TaskList": [
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{
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|
"$type": "RPG.GameCore.WaitEntityEventV2",
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"EventName": {
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|
"Value": "Self_StartLockWait"
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|
},
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{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
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"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
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|
"ParameterName": "LoopWaitTrigger",
|
|
"ParameterType": "Trigger"
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}
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|
],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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|
]
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|
},
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{
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"IsLoop": true,
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"TaskList": [
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{
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|
"$type": "RPG.GameCore.WaitAnimStateChange",
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"StateName": "L0_00",
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|
"IsEnter": true,
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"IsListenAllLayer": true
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}
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]
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|
},
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{
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|
"IsLoop": true,
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{
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|
"$type": "RPG.GameCore.WaitAnimStateChange",
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"StateName": "L1_01",
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|
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|
|
"IsListenAllLayer": true
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|
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|
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{
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|
"IsLoop": true,
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{
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|
"$type": "RPG.GameCore.WaitAnimStateChange",
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"StateName": "L2_02",
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|
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|
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|
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|
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|
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{
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|
"IsLoop": true,
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{
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|
"$type": "RPG.GameCore.WaitAnimStateChange",
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|
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|
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|
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|
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|
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|
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{
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|
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|
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|
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|
|
"IsListenAllLayer": true
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
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|
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|
|
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|
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|
"Value": 0
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|
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|
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|
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|
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|
|
"IsListenAllLayer": true
|
|
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|
|
{
|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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{
|
|
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|
|
"StateName": "02_To_03",
|
|
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|
|
"IsListenAllLayer": true
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|
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|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
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|
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|
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|
|
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|
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|
"Value": 0
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}
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|
]
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|
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{
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|
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{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "03_To_00",
|
|
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|
"IsListenAllLayer": true
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|
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|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
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|
"Name": "KeyStateStable",
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|
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|
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|
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|
"Value": 0
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|
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},
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{
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|
"IsLoop": true,
|
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{
|
|
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
|
|
"Name": "KeyRecentlyRewinded",
|
|
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|
|
{
|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"Value": {
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|
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|
"Value": 0
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|
}
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|
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|
{
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|
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|
"Name": "KeyRecentlyRewinded",
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|
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|
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|
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|
"Value": 0
|
|
}
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|
}
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerGroupEvent",
|
|
"EventName": {
|
|
"Value": "Group_CheckKeyStateStable"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEventV2",
|
|
"EventName": {
|
|
"Value": "Clt_CheckKeyStateStable"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
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|
]
|
|
},
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|
{
|
|
"TaskList": [
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|
{
|
|
"$type": "RPG.GameCore.WaitEntityEventV2",
|
|
"EventName": {
|
|
"Value": "Self_BreakLockWait"
|
|
},
|
|
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|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "LoopBreakTrigger",
|
|
"ParameterType": "Trigger"
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
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|
{
|
|
"$type": "RPG.GameCore.WaitEntityEventV2",
|
|
"EventName": {
|
|
"Value": "Self_RemoveStageCollider"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvSetColliderGroupState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"GroupName": "ClosedWithOutStg"
|
|
}
|
|
],
|
|
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|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
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|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Self_ForceResetRotateIndex"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
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|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "KeyRecentlyRewinded",
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
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|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
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|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
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|
|
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|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEventV2",
|
|
"EventName": {
|
|
"Value": "Self_UpdateRewindState"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
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|
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{
|
|
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|
|
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|
|
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
|
|
"Name": "KeyStateStable",
|
|
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|
|
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|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
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|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEventV2",
|
|
"EventName": {
|
|
"Value": "Self_UpdateRewindState"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"IsLoop": false
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "MoveTargetPos"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 1,
|
|
"Key": "MoveDuration"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "IsStatic"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Value": 1,
|
|
"Key": "RotAxisType"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "RotateIndex"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_IsInRewindCtrl"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_RewindAnimBuffer"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_IsInPauseCtrl"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Value": 1,
|
|
"Key": "Loc_CanDoRotate"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Value": -1,
|
|
"Key": "Loc_ResultSerialNum"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "ResultDigitalNum"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Key": "RotateSpeedWhenLockX"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Key": "RotateSpeedWhenLockY"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Key": "RotateSpeedWhenLockZ"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Value": 1,
|
|
"Key": "KeyStateStable"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedFloat",
|
|
"Key": "KeyRecentlyRewinded"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "FaceTargetPos"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "FloatPosWhenLock"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "GroupPauseSolving"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Value": -1,
|
|
"Key": "Loc_PreResultSerialNum"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "PreResultDigitalNum"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity",
|
|
"EntityEventList": [
|
|
{
|
|
"Name": "Clt_TriggerRotate",
|
|
"Description": "三个钥匙需要统一转,所以不能各自转,需外部统一控制旋转"
|
|
},
|
|
{
|
|
"Name": "Self_UpdateRewindState",
|
|
"IsPrivate": true
|
|
},
|
|
{
|
|
"Name": "Self_TriggerUpdateSerialNum",
|
|
"IsPrivate": true
|
|
},
|
|
{
|
|
"Name": "Clt_OnResultDigitalNumChanged"
|
|
},
|
|
{
|
|
"Name": "Self_UpdateCanDoRotate",
|
|
"IsPrivate": true
|
|
},
|
|
{
|
|
"Name": "Self_TriggerMoveTo",
|
|
"IsPrivate": true
|
|
},
|
|
{
|
|
"Name": "Self_TriggerJumpTo",
|
|
"IsPrivate": true
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerOpen"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerClose"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerLock"
|
|
},
|
|
{
|
|
"Name": "Srv_TriggerOpen",
|
|
"IsClient": false
|
|
},
|
|
{
|
|
"Name": "Srv_TriggerClose",
|
|
"IsClient": false
|
|
},
|
|
{
|
|
"Name": "Srv_TriggerLock",
|
|
"IsClient": false
|
|
},
|
|
{
|
|
"Name": "Self_StartTimelineMode"
|
|
},
|
|
{
|
|
"Name": "Self_StartInitialState"
|
|
},
|
|
{
|
|
"Name": "Clt_CheckKeyAndHoleBit"
|
|
},
|
|
{
|
|
"Name": "Clt_StopAndPlayFade"
|
|
},
|
|
{
|
|
"Name": "Clt_CheckKeyStateStable"
|
|
},
|
|
{
|
|
"Name": "Self_StartLockWait"
|
|
},
|
|
{
|
|
"Name": "Self_BreakLockWait"
|
|
},
|
|
{
|
|
"Name": "Self_RemoveStageCollider"
|
|
},
|
|
{
|
|
"Name": "Clt_ForceCheckKeyAndHoleBit"
|
|
},
|
|
{
|
|
"Name": "Self_ForceResetRotateIndex"
|
|
}
|
|
]
|
|
} |