Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_BrazierFire_01.json
2025-04-07 09:10:56 -03:00

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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerOpen"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ToState": "Open"
}
]
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"FixedValue": {
"Value": 1010
}
},
"ForceIgnoreCMDBlock": true
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerClose"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Open"
}
]
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"FixedValue": {
"Value": 1100
}
},
"ForceIgnoreCMDBlock": true
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvOnButtonPressed",
"ButtonName": "Interact",
"OnPressedCallback": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerOpen"
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerClose"
}
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerEnter"
},
"OnEvent": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerOpen"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerLeave"
},
"OnEvent": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerClose"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"ButtonConfigs": [],
"IsOverrideValidGuestConfig": true,
"OverridedValidGuestConfig": {}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TriggerName": "EnterTrigger",
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerEnter"
}
}
]
},
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TriggerName": "LeaveTrigger",
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerLeave"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Self_Update"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FireType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire01_Lod0.prefab"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire02_Lod0.prefab"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire06_Lod0.prefab"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire01Scale_Lod0.prefab"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 4
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire014_Lod0.prefab"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 5
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire015_Lod0.prefab"
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "QuenchType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FireType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire01_Lod0.prefab",
"Flags": []
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire02_Lod0.prefab",
"Flags": []
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire06_Lod0.prefab",
"Flags": []
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire01Scale_Lod0.prefab",
"Flags": []
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"Value": 4
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire014_Lod0.prefab",
"Flags": []
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"Value": 5
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Brazier_02_Fire015_Lod0.prefab",
"Flags": []
}
]
}
]
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "IgniteType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"IsEnable": true
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "EnterTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "LeaveTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropStateChange",
"FromAnyState": true,
"ToAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Self_Update"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Self_Update"
}
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedInt",
"Key": "FireType"
},
{
"$type": "RPG.GameCore.SharedInt",
"Key": "IgniteType"
},
{
"$type": "RPG.GameCore.SharedInt",
"Key": "QuenchType"
}
]
},
"Type": "Entity",
"EntityEventList": [
{
"Name": "Clt_TriggerOpen"
},
{
"Name": "Clt_TriggerClose"
},
{
"Name": "Srv_TriggerOpen",
"IsClient": false
},
{
"Name": "Srv_TriggerClose",
"IsClient": false
},
{
"Name": "Clt_TriggerEnter"
},
{
"Name": "Clt_TriggerLeave"
},
{
"Name": "Self_Update",
"IsPrivate": true
}
]
}